Treasure Trail is a quick patience game for one player, played with the full Pirates Wild deck. The 63 treasure cards are dealt into nine face-down columns with the bottom card of each face up. The other 51 cards form the pack.
Turn a pack card onto the trail to start a raid. Sloop can start a raid on Coins or Map, Galleon on Jewels, Skeleton Key or Treasure Chest, and the Flagship or the Kraken on any treasure. Any other pack card starts nothing, and a Trouble also costs you the next pack card.
Keep the raid going by playing face-up treasures up the line: the same treasure again until its loot limit, or the next one up. A Treasure Chest card ends the raid. Clear every column before the pack runs out to win.
There are three levels. At Greenhorn a Trouble costs nothing. Hunter is the rules as written. Legend deals seven columns of nine.
Printable one-page rules (PDF). These solo rules are new, and they may change as players try them.